The Brass Screw Consortium has convened year after year for ages. This unique gathering has served a peaceful conflux of time travelers and denizens, mercenaries and aristocrats, bodgers and pirates. They've all coexisted in a comparatively harmonious if heterogeneous maelstrom of interests and intentions….
The simmering pot reaches a jolly boil, spilling over into good-natured antagonism in the streets of Port Townsend. Allegiances will surely be tested, with opportunities for intrigue and alliance. Will you join the Outcasts in their struggle for recognition amongst the traditional authorities? Are you a Cog dedicated to the new Sciences and all they promise? Or ally yourself with the Aetherists, the force of order and tradition responsible for the grandeur and stability for which our fair city is renown?
Port Townsend's aristocracy. These secretive masters have manipulated the subtle arts of Aether to protect their little town and maintain its place at the nexus of the time-space continuum for nearly a century – depending on how you count. Aether powers much of the city and propels its magnificent airships, the cornerstone of commerce. Aetherists are also responsible for maintaining the stable portals that provide intermittent access to the FayRealms, passage to some of the city’s most exotic residents. The Aetherists have a complicated relationships with the Fey and are reputed to have mystical powers. Their authority has provided prosperity and security enjoyed by the citizenry, but the balance of power has shifted recently.
With the Power of Science, the bodgers and makers are ushering in a new era in Port Townsend. Technologies have introduced advancements and marvels, but also threaten the long-established order. Their marvelous devices harness ancient forces in heretofore unfathomable ways. Ray guns, sentient automatons, and mechanical contrivances have transformed the humdrum world with innovations that promise a New Age of human exploration and discovery. These are the true proponents of Steam, the “other” power that drives the city, and unafraid to challenge the status quo.
Not everyone abides within the complex dichotomy between Aether and Steam. The Aetherists research and exploration opened the world to strange creatures previously the stuff of legend. Arriving in our world, they quickly assumed roles that complicated the precarious peace. Complex allegiance evolved, playing their human allies against each other to further their own ends and interfey intrigues. The Bodgers created automatons to do their bidding, many so lifelike as to be indiscernible from humans. These disparate monsters, spirits, and constructs served as advisors and laborers, soldiers and adventurers, but recently they have stepped away to form their own Covenant. Now they collaborate as a loose-knit tribe, and are beginning to speak with a voice of their own. They are demanding autonomy and equality.
When you arrive at Brass Screw High Command, you'll have the opportunity to align yourself with one of the three factions. You can also, of course, content yourself to watch them squabble in the streets as you sip your tea.
Sophisticuffs is an on-the-streets, 2-second duel played out with cards. You're invited to pick up a deck at High Command. The rules, such as they are, are almost offensively simple and you'll find yourself brawling in the streets in no time, meeting new friends and mocking them in their defeat.